849 search results for “games” in the Public website
-
Serious game helpt mensen met Niet Aangeboren Hersenletsel (NAH) opnieuw te navigeren
Om de weg te vinden letten sommige mensen op de omgeving, anderen onthouden waar ze links of rechts af moeten slaan. Mensen met Niet Aangeboren Hersenletsel (NAH) rapporteren navigatieproblemen. Om opnieuw te leren navigeren heeft neurowetenschapper Milan van der Kuil als revalidatietherapie een serious…
-
Anne-laura van Harmelen about the 'Yes! No!' game over the term resilience
In Dutch magazine De Psycholoog, Anne-Laura van Harmelen talks about the use of the term resilience and argues that resilience is concept that needs further explanation.
-
Blogging about the Middle Ages: love magic, face masks and video games
Three years ago, on 13 October 2017, the Leiden Medievalists Blog was established. In their blogs, Leiden researchers from all disciplines talk about the Middle Ages in a fun and interesting way. Editors Jip Barreveld, Marlisa den Hartog and Thijs Porck talk about the blog and why the Middle Ages are…
-
Neuropsychology of navigation
What is the neurocognitive structure of human navigation ability? What different types of navigation impairment can be distinguished? How can navigation impairment best be diagnosed and treated? How can tools like serious gaming and virtual reality be used to diagnose and treat navigation impairment…
-
Diego Barbosa Arize Santos
Faculteit der Sociale Wetenschappen
d.barbosa.arize.santos@fsw.leidenuniv.nl | +31 71 527 2727
-
Andjelka Petreski
Faculteit Rechtsgeleerdheid
a.petreski.2@umail.leidenuniv.nl | +31 71 527 5200
-
From lively group app to online game night: the mentor project
The goal of the new mentor project is to help first-year students at the Faculty of Governance and Global Affairs find their way in a university environment that has changed dramatically due to Covid-19. The project has been running since the beginning of this academic year. Two student mentors and…
-
Reasons and Intentions
There are a number of problems in philosophy that seem to share a similar possible solution: 'Why do promises and contracts bind?', 'Why ought citizens and judges obey the law?' and 'Can we realize the gains to be made from cooperation?'. All three problems (as well as some others) share a possible…
-
Two Security Studies students took part in the 2023 SAGANET Awards finals
On 23 February, Daniel Somart and Karolina Wróbel, students of the BASS took part in the 2023 SAGANET Awards, a competition in which participants can show a serious game they developed.
-
Pellikaan & Van Willigen, Bilateralism and Nuclear Security
Political scientists Huib Pellikaan and Niels van Willigen (Leiden University) use and elaborate on the theoretical insights from game theory in order to understand nuclear security in changing environment. Now that the relations between the US and Russia have deteriorated and smaller nuclear states…
-
NWA-grant for project 'Streaming the past'
Researchers from the Faculty of Humanities and the Faculty of Archaeology, with the support of the communication departments of these Faculties and the VALUE Foundation, has been awarded one of the first NWA-Science Communication and Outreach grant for their plan to produce live-streams via online platform…
-
Men are not better than women at navigating, although they think they are
Last year, more than 8,000 respondents in the Netherlands took part in a public survey on their navigation behaviour. Headed by neuroscientist Ineke van der Ham from Leiden University, as part of the Weekend of Science, the survey studied how people navigate.
-
Let's Play Quantum Games
Lecture
-
Fostering Curiosity Through Video Games
PhD defence
-
Artificial Intelligence Playing Ancient Games: Computational Techniques for Board Games Heritage
Lecture
-
About this minor
Everything you need to know about the minor Game Studies and Cultural Analysis.
-
Bernard Steunenberg
Faculty Governance and Global Affairs
b.steunenberg@fgga.leidenuniv.nl | +31 70 800 9499
-
Armin Cuyvers
Faculteit Rechtsgeleerdheid
a.cuyvers@law.leidenuniv.nl | +31 71 527 5409
-
Isabel Hoving
Faculty of Humanities
i.hoving@hum.leidenuniv.nl | +31 71 527 2727
-
STORMING THE GAMERGATE
How can video games be used as feminist tactical media to expose the root of exclusions (based on sex, gender, class, race, ability, etc.) pervasive to gaming communities?
-
Gamification: improve your course with game didactics
Course
-
Gamification: improve your course with game didactics
Didactics
-
Imperfect information variants of combinatorial games
PhD defence
-
Kim Schuurman wins 2023 Jaap Doek Children’s Rights Thesis Award
Each year, the Jaap Doek Children’s Rights Thesis Award is presented to the student who has written the best master’s thesis in the Netherlands or Belgium in the field of children’s rights. The award was established by Defence for Children and Leiden University's Department of Child Law.
-
Online exhibition: The Space Between (AI and games)
Exhibition
-
Aris Politopoulos
Faculteit Archeologie
a.politopoulos@arch.leidenuniv.nl | +31 71 527 2727
-
Ineke van der Ham
Faculteit der Sociale Wetenschappen
c.j.m.van.der.ham@fsw.leidenuniv.nl | +31 71 527 6746
-
Evert van Nieuwenburg
Science
e.p.l.van.nieuwenburg@liacs.leidenuniv.nl | +31 71 527 5523
-
Gamechangers
Research into the development of privacy-friendly care games for children.
-
Media & interaction
Media & interaction is where artificial intelligence and machine learning meet philosophy, cognitive science, and the creative arts. Examples of research questions in this domain are: 'Can an algorithm be creative by human standards?', 'Can creative processes, such as composing music or writing poetry,…
-
Media & Interaction
Media & interaction is where artificial intelligence and machine learning meet philosophy, cognitive science, and the creative arts. Examples of research questions in this domain are: 'Can an algorithm be creative by human standards?', 'Can creative processes, such as composing music or writing poetry,…
-
Awards
These honors and distinctions were given to work that was done within the Media Technology program by both students and staff.
-
Play and Media
Play and Media is one of the six research themes of the LUCAS Modern and Contemporary cluster.
-
Opportunities with LUCDH or Partners
Check back regularly on this page for research opportunities of interest to Humanities staff and students employing digital tools and methodology.
-
Counterjam!
Playful Time Machines: Game jamming!
-
Reinforcement learning
The Reinforcement Learning lab conducts research into Reinforcement Learning and Intelligent Combinatorial Algorithms.
-
Artificial Intelligence and Society
The development of smart cars, video games that adapt to your gaming behavior, law enforcement assigning your neighborhood a risk score, insurance rates determined by your behavior, finding your perfect match via an app: Artificial Intelligence (AI) is rapidly and radically transforming our interactions…
-
LUCDH Lunchtime Speaker Series: What is the AI in Game AI?
Lecture
-
Current PhD Research Projects
PhD Research Projects at LUCDH and Affiliated Faculties
-
Participate in our experiments?
Would you like to join our research in Psychology Lab on Wheels? We currently have two experiments in the van. We will take the utmost care to protect your data and privacy. Join in our experiments. meld je aan.
-
Topics in the arithmetic of del Pezzo and K3 surfaces
Promotores: P. Stevenhagen, L. van Geemen (Università degli studi di Milano), Co-Supervisor: Ronald M. van Luijk
-
Centre for Digital Humanities
Study of human cultures using computational approaches
-
The Enforcement of European Union Law
How to explain the apparent high success rates of the EU infringement procedures, which are the major tools for enforcing EU law, against the member states?
-
Streaming the Past
Watch and talk along with today’s science of the past during weekly Let’s Plays of popular games and vodcasts on the livestream platform Twitch.
-
Digital Media in Human Development (MSc)
Digital media are everywhere and are therefore a major part of our lives and the lives of our children. The new specialisation in Digital Media in Human Development focuses on the opportunities and challenges of digital media in child rearing and education.
-
Ineke van der Ham at BBC on why adults confuse left from right
It can seem like an almost childish mistake, but a surprising number of adults confuse left from right. Neuroscientists are only just starting to know more about directional and navigation and understand why it is so difficult to distinguish left from right . Ineke van der Ham is an expert on navigation.…
-
Heritage Quest Junior
This project introduces primary school children (8-12 years) to science and archaeology.
-
Evaluating the dietary micro-remain record in dental calculus
And its application in deciphering hominin diets in palaeolithic eurasia
-
Lunchtime Lectures
LUCDH presents a lunchtime talk once a month on recent research in Digital Humanities and AI. All Leiden University staff and students are welcome to attend. And we hope you can join us in person in the Digital Lab, PJ Veth 1.07.
-
Student projects
To get an idea of the science communication products and research that is possible, a few examples of student projects of recent years are shown below.